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Prodeus

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Prodeus is the first person shooter of old, re-imagined by modern rendering techniques. The game is of AAA quality while still maintaining some technical limitations of older hardware.
An emphasis on over the top visual effects.
Awesome dismemberment system
Infinite blood (go crazyand paint your wall red!)
Gameplay: Fast pace action
Hellish destruction
An energetic and uplifting soundtrack
Combat simulations that involve the body and mind.
Heavy duty weapons
There are many secrets you can find out
Replayability:Continuous support
User generated content
Easy to use Level Editor
Jason Mojica and Michael Voeller of Bounding Box Software are developing Team:Prodeus. They have combined experience in FPS development for 25 years and are skilled independent artists and designers.

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